![]() No matter what CDPR offers, it will never change because no one takes the first step, because no one dares to try.Let me explain. Users will be warned about whether they are missing REDmod requirements and Cyberpunk 2077 will be launched from Vortex with REDmod enabled by default. We are working to make sure Vortex will be able to manage REDmod compatible mods so that users can be guided to making sure their setup works before launching the game. You can find more information in the documentation and the FAQs on the Cyberpunk website. Each mod will have its own sub-folder and the top level of each sub-folder will have an info.json file to identify the mod and provide more metadata. REDmod will load mods from a new “Mods” folder and will work for new scripts, sounds, animations and other assets. ![]() If they are not, they will still work fine when installed through Vortex or manually, but they will not show up when using the new REDmod/REDlauncher. The only change to be aware of when modding your game is whether the mods you are adding are REDmod compatible or not - if they are, then they will create their own mod entries with toggles in the REDmod/REDlauncher. The most important thing to know is that your old mods will still work. In order to differentiate the new types of mods, we have added a “REDmod” tag which we recommend for mod authors to apply to mods following the new REDmod format. We have been in contact with the Vortex extension community developers to make them aware of the update and to make sure that the extension will continue to be compatible with all Cyberpunk mods we host.
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January 2023
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